Rodrigo Castro
Rodrigo Castro
I know what you mean, I've also faced the nasty out of memory exception in one my apps. ;) I didn't know about the triangulation algorithm in the physics extension,...
Excellent! I'll pull your commits tomorrow morning. Getting asleep as we speak LOL.
I have just updated Ellipse and PolyLine to use the Mesh class. I'll update (filled) Polygons as soon as the triangulation algorithm goes into AndEngine. Have a nice weekend!
I've just updated Polygon class to use your Mesh class. It currently uses EarClippingTriangulator from Box2d, but once you've found a home sweet home for the triangulation algorithm in Andengine,...
Hi @doehun! This is entirely possible. I used https://github.com/ncullen93/torchsample for training, which saw many different updates through out the build of these notebooks. I will try to run them again...
I guess there is a better way, but the following works for me: ``` PYTHON # 1. Set some layers of the model to be non-trainable (param.requires_grad = False) #...
@ncullen93 I experienced the same issue as @arunpatala when running predict() and predict_loader() methods on large GPU datasets. A fix I found is to move all output predictions to cpu()...
@creativecreatorormaybenot the main reason I'd like this fixed is that Chewie's video player uses flutter_screen under the hood: https://github.com/brianegan/chewie/blob/master/pubspec.yaml#L16 Otherwise your `wakelock` library works really well!
I have an alternative video networking caching implementation if anyone is interested in using it: https://github.com/flutter/plugins/compare/master...recastrodiaz:develop2 It has other features as well like: - audio focus - clipping videos -...
It is indeed cross platform (Android + iOS): There are separate PRs for most of the features except the caching of videos and clipping: - ExoPlayer upgrade: https://github.com/flutter/plugins/pull/1868 - Black...