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Create native XInput implementation

Open rebtd7 opened this issue 4 years ago • 2 comments

Should hopefully fix the issue where some users would get incorrect controller mapping/spinning camera.

https://steamcommunity.com/app/292120/discussions/0/4312743731808007161/ https://steamcommunity.com/app/292120/discussions/0/613938693134914508/ https://steamcommunity.com/app/292120/discussions/0/3047230236583754130/ https://steamcommunity.com/app/292120/discussions/1/3047231300180681161/ https://steamcommunity.com/app/292120/discussions/0/141136086923284332/

Also allows hotswapping controllers without any slowdown, and fixes two issues with vibration:

  1. High/Low frequency vibration variables were swapped (probably the real cause of https://github.com/rebtd7/FF13Fix/issues/24, the motor used the most by the game is the strongest one and we were incorrectly using the weaker one)

  2. Vibration was not working after hotswapping

Vibration also now runs in the main thread (should be more accurate)

rebtd7 avatar Aug 16 '21 01:08 rebtd7

@Nucleoprotein Are you okay? Would you like to review this?

rebtd7 avatar Aug 16 '21 01:08 rebtd7

Is this PR still under review? This would fix a rather large issue with the game. Thanks

illum1nerdi avatar Nov 11 '21 02:11 illum1nerdi