Urho3D-Blender
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Exporting Models with Multiple Materials and Single Lightmap
Hi, I'm having some issues in exporting a model with multiple materials (20 - 30) and a single lightmap. The lightmap uv mapping is kind of broken or not applied properly when exported to urho3d. I'm using Lightmap Pack with texture named ie: "lm0_LIGHTMAP" and uv map "lightmap_UV2". Diffuse textures are exported properly btw.
Any ideas? Thanks.
Hello, nein, no idea. Can you provide a REALLY simple example for Blender and an angel script for me to have a look?
Thanks, actually just viewing it in the editor would be enough. I will check this again and get back to you when I find a good model example to post.