Auto-Setup-for-Unity icon indicating copy to clipboard operation
Auto-Setup-for-Unity copied to clipboard

Material.SetColor issue at RLEditor.cs

Open Prorokus opened this issue 3 years ago • 1 comments

In the file .../Editor/RLEditor.cs the code at line 1100 rlMaterail.SetColor("_BaseColor", kBaseColor); - works only for SRP projects. But fails for projects with Built-in older Render Pipeline.

Need to use the same logic as lines 1115 - 1122.

Prorokus avatar Sep 29 '21 12:09 Prorokus

okay, we missed this part

lukeyuRL avatar Oct 14 '21 02:10 lukeyuRL