dear-imgui-unity
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Rendering with multiple cameras
Dear-imgui has the ability to select which camera to render to, not sure about other pipelines but in URP from my testing, this does absolutely nothing and renders on all cameras (this is visible by checking the camera preview for an overlay camera etc)
As a result, the more cameras you will add, the darker transparency becomes. . . (possibly also affects performance, but i dont have enough experience to comment on that)