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iOS DateTimePicker in `countdown` mode fails to call `onChange` on first update
Bug
In countdown
mode, the first time the value in the picker gets updated, the onChange
event isn't triggered. Every subsequent time, it is. The date
, time
, and datetime
modes work fine.
I found the following Stack Overflow thread which describes exactly the same problem, except just in Swift, no React Native. This leads me to think there's a problem with the underlying Swift API.
For anyone else who runs into this problem, I was able to get around it by updating the value
prop at least once upon initialization, before the user has time to interact with it. Even changing the value
date by a single second seems to do the trick; I recommend that to avoid playing an animation on the update.
Workaround:
value={this.state.initialized ? new Date(0, 0, 0, hours, minutes, seconds) : new Date(0, 0, 0, hours, minutes, seconds+1)}
Environment info
System:
OS: macOS 10.14.6
CPU: (8) x64 Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz
Memory: 680.85 MB / 16.00 GB
Shell: 3.2.57 - /bin/bash
Binaries:
Node: 10.15.3 - /usr/local/opt/nvm/versions/node/v10.15.3/bin/node
Yarn: 1.12.3 - /usr/local/bin/yarn
npm: 6.9.2 - /usr/local/opt/nvm/versions/node/v10.15.3/bin/npm
Watchman: 4.9.0 - /usr/local/bin/watchman
SDKs:
iOS SDK:
Platforms: iOS 13.0, DriverKit 19.0, macOS 10.15, tvOS 13.0, watchOS 6.0
IDEs:
Xcode: 11.0/11A420a - /usr/bin/xcodebuild
npmPackages:
react: 16.8.6 => 16.8.6
react-native: 0.60.3 => 0.60.3
npmGlobalPackages:
react-native-cli: 2.0.1
Library version: 2.1.0
Steps To Reproduce
- Add a DateTimePicker to your app
- Set
mode
prop tocountdown
- Set
onChange
prop to something that should produce visible output - Load up the component in your App. Slide the picker to a new value (First change). The
onChange
handler will not trigger. - Slide the picker to another new value (Second change). The
onChange
handler will trigger. ...
Describe what you expected to happen:
- The
onChange
handler should update both times.
Reproducible sample code
<DateTimePicker
mode={'countdown' as any}
onChange={(event, date) => console.log('Updated!')}
value={new Date(0, 0, 0, hours, minutes, seconds)}
/>
@willdavidc Thanks for this workaround. It helps a lot, but unfortunately doesn't fix the problem completely. If the user spins the picker to 0 hours 0 minutes, iOS automatically changes it to 0 hours 1 minute, and onChange again doesn't fire the next time the user moves the picker.
Example code here.
@Swaagie Could someone take a look at this bug? The workaround suggested by @willdavidc helps, though it took me a lot of trial and error to figure out where to set and reset this.state.initialized
. My result is shown in this PR for another component but the owner of that library quite reasonably does not want to merge the workaround. It needs to be fixed here, probably in native code, which I'm not particularly proficient at.
Thanks!
I've switched to react-native-countdown-picker. It doesn't have this problem. Although the library hasn't been updated in a long time, it is a very simple wrapper around the ActionSheetPicker-3.0 pod, which is actively maintained.
If you install from my PR (not sure when or if it'll ever get merged), you'll get auto-linking in RN >= 0.60.0
yarn add 4Catalyzer/react-native-countdown-picker#pull/3/head
The workaround doesn't work for me... Any news on this? For the time being I've switched to: https://github.com/uraway/react-native-simple-time-picker
A bit frustrating, but I have the workaround working for me. I'm using hooks and this is how I've set it up.
Not amazing, but it's working well enough.
// Variable to hold the time, set it to 1 minute
const [duration, setDuration] = useState(new Date(0, 0, 0, 0, 1, 0, 0))
const [hasLoaded, setHasLoaded] = useState(false)
useEffect(() => {
setTimeout(() => {
setHasLoaded(true)
}, 50) // I needed to include the timeout for this to work
}, [])
//...
<DateTimePicker
...
value={hasLoaded ? duration : new Date(0, 0, 0, 0, 1, 5)}
/>
// Other time probably doesn't have to be 5 seconds, but that's what I did
A bit frustrating, but I have the workaround working for me. I'm using hooks and this is how I've set it up.
Not amazing, but it's working well enough.
// Variable to hold the time, set it to 1 minute const [duration, setDuration] = useState(new Date(0, 0, 0, 0, 1, 0, 0)) const [hasLoaded, setHasLoaded] = useState(false) useEffect(() => { setTimeout(() => { setHasLoaded(true) }, 50) // I needed to include the timeout for this to work }, []) //... <DateTimePicker ... value={hasLoaded ? duration : new Date(0, 0, 0, 0, 1, 5)} /> // Other time probably doesn't have to be 5 seconds, but that's what I did
this worked for me. Thanks a lot!
A bit frustrating, but I have the workaround working for me. I'm using hooks and this is how I've set it up.
Not amazing, but it's working well enough.
// Variable to hold the time, set it to 1 minute const [duration, setDuration] = useState(new Date(0, 0, 0, 0, 1, 0, 0)) const [hasLoaded, setHasLoaded] = useState(false) useEffect(() => { setTimeout(() => { setHasLoaded(true) }, 50) // I needed to include the timeout for this to work }, []) //... <DateTimePicker ... value={hasLoaded ? duration : new Date(0, 0, 0, 0, 1, 5)} /> // Other time probably doesn't have to be 5 seconds, but that's what I did
worked for me but not very convenient as said above
Thanks for this - I had to use it only in iOS 15.
In my case, because my picker was in a modal, I have to do the "workaround" every time the modal was toggled.