RagnarokFileFormats
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Research how palettes are applied exactly by the client
From my notes (source unknown):
Palettes are applying on the pixel shader to avoid having to re-build each sprite image (faster and easier).
This issue should remind me to consider the following questions:
- What is the source?
- Is this actually true?
- If yes, can it be verified (in the client)?
- Is it relevant and should be noted somewhere in this repository?