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Research how palettes are applied exactly by the client

Open rdw-software opened this issue 5 years ago • 0 comments

From my notes (source unknown):

Palettes are applying on the pixel shader to avoid having to re-build each sprite image (faster and easier).

This issue should remind me to consider the following questions:

  • What is the source?
  • Is this actually true?
  • If yes, can it be verified (in the client)?
  • Is it relevant and should be noted somewhere in this repository?

rdw-software avatar Nov 29 '20 03:11 rdw-software