Roman Shapiro

Results 58 comments of Roman Shapiro

Unsure, if this fixes the case, however latest FontStashSharp allows to create SpriteFontBase from prerendered fonts: https://github.com/rds1983/FontStashSharp/wiki/Using-FontStashSharp-in-MonoGame,-FNA-or-Stride#staticspritefont

I think adding UndoRedoEnabled property is great idea.

Though public method ResetUndoRedoStack wouldn't hurt either.

The initial problem(crash when Undo) might have been fixed in the new release (1.0.0.205).

Sorry for the late reply, did you call `MyraEnvironment.Game = this;` before everything?

Yeah, the tree isnt supported in the MML yet. Eventually it'll be supported.

Hi @gamedevcb, Sorry for the late response. Try doing this: 1. Add field `bool _runLongFunction;` to your class. 2. Set it to `true` in that `MyMenuItem.Selected` handler. 3. In your...

As a maintainer of StbSharp I would like to share my opinion. Generally I think it's great idea to make new pure C# imaging library, based on StbSharp code. It...