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allow EnvironmentBodyRemover not to restore a grabbed body when the grabbing link does not exist

Open eisoku9618 opened this issue 11 months ago • 1 comments

Currently we allow EnvironmentBodyRemover not to restore active manipulator on restore if the active manipulator does not exist anymore in the body in case of CBAS change.

I think that we should do the same thing for grabbed bodies because a grabbing link might not exist in case of CBAS change.

  • a grabbing link might not exist
  • a link in _setIgnoreRobotLinkNames might not exist
  • grabbed body might not exist

eisoku9618 avatar Feb 27 '24 09:02 eisoku9618