glTFRuntime-docs icon indicating copy to clipboard operation
glTFRuntime-docs copied to clipboard

glTFRuntimeParserStaticMeshes compile error in UE4.27

Open odyssey2010 opened this issue 2 years ago • 0 comments

Hi team, First of all, many thanks to your glTFRuntime plugin.

Recently, I downloaded and tried compiling it in Unreal Engine 4.27.

It has compile error in glTFRuntimeParserStaticMeshes.cpp and I moved error line: VertexInstanceUVs.SetNumChannels(NumUVs); into ENGINE_MAJOR_VERSION > 4 macro block.

Please patch this one line code fix. glTFRuntimeParserStaticMeshes cpp

By the way, I am a C++ developer in 3D graphics engine, but a newbie using GIT (github). I uploaded my project using glTFRuntime. https://github.com/odyssey2010/unreal_gltf_runtime_scene If any question, please contact me [email protected]

Thanks and Best regards.

odyssey2010 avatar Feb 20 '23 12:02 odyssey2010