AnselCapture
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Not getting complete renders
Hi
I've used the plugin but i always get about half the number of frames at the end of each capture. How long does the plugin wait for ansel before moving the "tick"? Different graphics card specs mean that if the capture lasts longer than the wait time, UE4 will continue running.. hence frames will be skipped and not captured..(i believe this is what the problem is, i could be wrong) my PC takes 30secs to capture 360 pano and i'm not sure your plugin waits that long before moving to the next frame.
thanks