rdb

Results 67 issues of rdb

## Description Adaptive VSync is a feature offered by GLX (GLX_EXT_swap_control_tear), WGL (WGL_EXT_swap_control_tear) and Vulkan (VK_PRESENT_MODE_FIFO_RELAXED_KHR) that allows a frame to be swapped "late" if it misses the vertical blanking...

enhancement

We need a CI job that tests double-precision builds, which break frequently. This is accomplished by building with `--override STDFLOAT_DOUBLE=1` in makepanda, and something similar in CMake (probably just `-D`,...

good first issue
build

**Is your feature request related to a problem? Please describe.** The glTF exporter currently exports each bone as one joint, positioned at the head of the bone. This is adequate...

enhancement
exporter
Animation

Moved here from KhronosGroup/glslang#3118 after confirming it's a spec issue and not a validator issue. The current wording of the definition for `&&`, `||` and `^^` operators is misleading as...

imageAtomicExchange and friends are not mentioned in the ESSL 3.10 spec, but were added in 3.20.

I am curious why you only grab the lowest 8 bits of the pointer without any hashing in `__contention`. The vast majority of pointers passed in will be aligned on...

When directly using `base.graphicsEngine.renderFrame()` after simplepbr init (eg. to force a single frame to be rendered during a loading screen), an error is shown regarding a missing camera_world_position input. To...

A quick grep through the source code shows that creating a gitignore automatically is possible, but I can't find anywhere in the documentation explaining how to do this. I think...

docs

When deleting (or moving, renaming) an asset, the built file remains in the built assets directory. This takes up extra space, but also hides errors when I forget to change...

Currently, the name of the texcoord set corresponding to a texture is specified on the TextureStage. I think this should instead live in TexGenAttrib, because: 1. A change of the...

enhancement
discussion