rdb
rdb
When Panda attempts to invert a singular matrix, it displays an assertion message, with no indication of where this matrix originates from. It is usually something that is very simple...
At the moment, text is rendered using F_alpha textures. These behave differently depending on whether they are rendered with the fixed-function pipeline or with a shader. The fixed-function texture pipeline...
Now that RenderPipeline is a pure-Python module and Panda3D is on PyPI as well, it would be very useful if RenderPipeline were built into a .whl with a dependency on...
I understand from #69 that it is recommended that extension modules be compiled with references to the CPython ABI left undefined, and that `libpythonX.Y.so` is therefore intentionally left omitted from...
There's some awkward behaviour of Svelte that looks to me like a potential performance pitfall, and it occurs when iterating over an array of objects with `{#each}` and passing an...
It would be useful to be able to configure the optimization level for Python bytecode in build_apps, to override the default setting of 2. This could be done using a...
It would be useful to have a flag to generate a binormal column for people who are using the shader generator or other shaders expecting binormals.
This is an overview of the big (remaining) chunks on the way towards the 1.11 release, to keep this information in one place. This is meant to be a "living...
It's possible to build Panda without networking code. However, this causes a bunch of classes to go missing from panda3d.core, causing various imports within direct to stop working. It's not...
There are a couple of problems with DirectGUI: * Its API is unintuitive * It is written in Python, so not available to C++ users * The defaults are bad...