sockets-for-pcl
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UDP unicast callback "MessageReceived" does not get invoked
// Socket Setup m_exclusive_conn = new UdpSocketReceiver(); m_exclusive_conn.MessageReceived += OnReceiveData; m_exclusive_conn.StartListeningAsync(m_port).Wait();
Program is able to receive Broadcast UDP messages, however unicast UDP messages appear to be excluded
What is required to support UDP broadcast and unicast messages on a socket ?
That setup should be fine for receiving unicast also. What are the characteristics of sender/receiver - platforms, physical/simulator, connection type?
HI Ryan,
The sender is a xamarin uwp application and receiver is a commercial controller, these devices are connected in the same wifi.