dxvk-cache-pool
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Steam is overriding the value of DXVK_STATE_CACHE_PATH
PROBLEM The state caches distributed with dxvk-cache-pool are not beign used in any Steam game right now. This happens because Steam defines its own value for the env variable DXVK_STATE_CACHE_PATH. This problem only happens with steam games. Standalone games are using the distributed caches correctly.
POSSIBLE SOLUTIONS Lutris: The env var should be defined after steam's defines its own, in order to override it.
Bug reported to Lutris: https://github.com/lutris/lutris/issues/1384