ActiveTextureManagement
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Loading screen hang on 4-4beta
Trying to use the latest release over the last few days and getting random hangs with both the Basic and Aggressive x86 versions. The hangs mostly occur at random points in the Squad directory. I've only got 3Gb of mods installed so it doesn't feel like it's hitting the memory limit.
Reverting to the stable release and all is well.
Does ATM store any kind of report log for checking errors like this?
beta's are usually untested... bugs Will appear!
Thanks, I know, I was giving feedback for the beta release in case it's not an isolated case.