LMDBKit
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LMDBKit is a Objective-C wrapper for the OpenLDAP Lightning Memory-Mapped Database (LMDB)
LMDBKit
LMDBKit is a Objective-C Wrapper for the OpenLDAP Lightning Memory-Mapped Database (LMDB).
LMDB is Licensed under the OpenLDAP, Public License.
LMDBKit is Licensed under the MIT License.
LMDB Source is part of the OpenLDAP Repository.
Beside the LMDBKit source files you need the following files from liblmdb:
- midl.h
- midl.c
- lmdb.h
- mdb.c
Definition
- Keys and Values are of type NSData.
- You can create your own Categories for LMDBI like LMDBI+NSPropertyListSerialization
- 2 types of Transactions are supported:
- readonly (blocks will execute in a concurrent queue)
- read/write (blocks will execute in a serial queue)
- Open a non existing database in a readonly transaction will fail.
- If a parent transaction is readonly the nested transaction must be readonly too.
Workflow:
Open a Environment:
LMDBEnvironment *env = [[LMDBEnvironment alloc] initWithPath: @"/path_to/my_lmdb"
startImmediately: YES];
If you create the Environment with startImmediatly: YES
the default map size (1024 mb) and maximum number of named databases (32) will be set as default.
Otherwise you have to call openEnvironmentWithMaxMapSize:
or openEnvironmentWithMaxMapSize:maximumNumberOfDatabases:
manually.
Create a Database outside of a Transaction:
[env openDatabaseNamed: @"my_new_database"];
Manual Transaction handling:
LMDBTransaction *txn = [env beginTransactionWithParent: nil readonly: NO];
...
/**
* If you want to rollback your changes or you have a readonly transaction you can call abort otherwise commit
* [env abortTransaction: txn];
**/
[env commitTransaction: txn error: &error];
Block based Transaction handling:
[env transaction: ^(LMDBTransaction *txn, BOOL *rollback) {
...
}
completion: ^(NSError *error) {
NSLog(@"%@", error ? [error description] : @"No error on completion");
}];
Accessing the Database from a Transaction:
After you a have a Transaction you can add, remove and search data.
If a modification method like storeDataItem:forKey
, removeDataItemForKey
, addDataItem:toKey:
etc. return NO
you have to look at the error code in the transaction to check whats happened.
//This method returns a default LMDBI instance with name __default__ which will create by the Environment on startup
LMDBI *db = [txn dbi];
//This method will return a LMDBI instance with a given name. If you have a writable transaction the db will created if it doesn't exists.
LMDBI *db = [txn dbi: @"flower"];
[db storeDataItem: data_value forKey: data_key];
NSData *data = [db storedDataItemForKey: data_key];
Transaction Errors:
enum {
LMDBKitErrorCodeUnknown = 0,
LMDBKitErrorCodeDatabaseFull,
LMDBKitErrorCodeTransactionFull,
LMDBKitErrorCodeTransactionCommitFailedError,
LMDBKitErrorCodeAttemptToWriteInReadOnlyTransaction
};
Example:
LMDBEnvironment *env = [[LMDBEnvironment alloc] initWithPath: @"/path_to/my_lmdb"
startImmediately: YES];
[env transaction: ^(LMDBTransaction *txn, BOOL *rollback) {
NSError *error = nil;
LMDBI *db = [txn dbi];
[db storeDataItem: NSDataFromString(@"Birdy") forKey: NSDataFromString(@"key1")];
//add items to a sorted set.
[db addDataItem: NSDataFromString(@"map value 1") toKey: NSDataFromString(@"mappy")];
[db addDataItem: NSDataFromString(@"map value 2") toKey: NSDataFromString(@"mappy")];
[db addDataItem: NSDataFromString(@"map value 3") toKey: NSDataFromString(@"mappy")];
[db addDataItem: NSDataFromString(@"map value 4") toKey: NSDataFromString(@"mappy")];
//enumerate keys in database
[db enumerateKeysAndDataItemsUsingBlock:^(NSData *data, NSData *key, NSInteger count, BOOL *stop) {
NSLog(@"%@ :count %li: %@", NSStringFromData(key), (long)count, NSStringFromData(data));
}];
//enumerate values stored behinde a key
[db enumerateDataItemsForKey: NSDataFromString(@"mappy")
usingBlock:^(NSData *data, NSInteger index, BOOL *stop) {
NSLog(@"- mappy values :index %li: %@", (long)index, NSStringFromData(data));
}];
*rollback = YES;
}
completion: ^(NSError *error) {
NSLog(@"%@", error ? [error description] : @"No error on completion");
}
];
ToDo:
• Test on iOS