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``` pointer_data_size = 3 * sizeof(uint64_t); pointer_data = calloc(1, pointer_data_size); pointer_data[1] = 0; pointer_data[2] = 0; pointer_data[3] = 0; pointer_data[4] = 0; ``` callocing 24 bytes (3*8) but accessing index...
I am a new ios developer, and I am not quite sure "remove the application overhead" means. Could you explain a little bit?