ranplayer
ranplayer
@Blisto91 I'll retest them this week and let you know. I'm out of Nvidia hardware atm, so I'll be using a RX 6700 XT
I've tested both anyway. Sonic seems to stutter less (compared to my old Nvidia GTX 970), but Lara Croft still stutters too much.
@Blisto91 what version of Mesa did you use ? Did you enable any specific flag ? I can give it a go here.
Indeed... just tested here both titles using Proton 8.0 and Mesa 23.1.0 and all the stuttering has gone. Sorry for the really late reply (I've been waiting for the final...
Linux gaming just got even better
@definitelyuncertain what's your kernel version ? I'm not sure that is your case, but I've seen performance and freesync issues with kernels higher than 6.1. There is an open issue...
Audio crackling/cutting on the game's cutscenes. I've tried with **Proton 8.0** and **Experimental (2023-05-26)** Log file: [steam-204450.tar.gz](https://github.com/ValveSoftware/Proton/files/11579265/steam-204450.tar.gz) Main errors lines: ``` (other plugin warnings like the one below...) (wine:29201): GStreamer-WARNING...
This game crashes on launch with **Proton 9.0 (Beta 16)**. It's playable with **Proton 8.0-5**. Logs: [steam-204450.tar.gz](https://github.com/ValveSoftware/Proton/files/14803194/steam-204450.tar.gz) Specs: - OS: Arch - Kernel: 6.6.23 - GPU: RX 6700 XT (Mesa...
yes... I've retested here and found out the "shaking" just happens on Wayland (`xwayland 23.2.6`). I've just noticed two issues for D3D9 renderer on X11: 1) the main menu is...
@Blisto91 it doesn't. For WineD3D it just crashes instead of displaying the black screen