ranplayer

Results 56 comments of ranplayer

@Blisto91 I'll retest them this week and let you know. I'm out of Nvidia hardware atm, so I'll be using a RX 6700 XT

I've tested both anyway. Sonic seems to stutter less (compared to my old Nvidia GTX 970), but Lara Croft still stutters too much.

@Blisto91 what version of Mesa did you use ? Did you enable any specific flag ? I can give it a go here.

Indeed... just tested here both titles using Proton 8.0 and Mesa 23.1.0 and all the stuttering has gone. Sorry for the really late reply (I've been waiting for the final...

@definitelyuncertain what's your kernel version ? I'm not sure that is your case, but I've seen performance and freesync issues with kernels higher than 6.1. There is an open issue...

Audio crackling/cutting on the game's cutscenes. I've tried with **Proton 8.0** and **Experimental (2023-05-26)** Log file: [steam-204450.tar.gz](https://github.com/ValveSoftware/Proton/files/11579265/steam-204450.tar.gz) Main errors lines: ``` (other plugin warnings like the one below...) (wine:29201): GStreamer-WARNING...

This game crashes on launch with **Proton 9.0 (Beta 16)**. It's playable with **Proton 8.0-5**. Logs: [steam-204450.tar.gz](https://github.com/ValveSoftware/Proton/files/14803194/steam-204450.tar.gz) Specs: - OS: Arch - Kernel: 6.6.23 - GPU: RX 6700 XT (Mesa...

yes... I've retested here and found out the "shaking" just happens on Wayland (`xwayland 23.2.6`). I've just noticed two issues for D3D9 renderer on X11: 1) the main menu is...

@Blisto91 it doesn't. For WineD3D it just crashes instead of displaying the black screen