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OSX Port

Open randomPoison opened this issue 10 years ago • 1 comments

  • [x] Open a window.
  • [ ] Create OpenGL context and render to window.
  • [ ] Get keyboard input.
    • [ ] Get both scancode and keycode input.
  • [x] Get mouse input.
    • [ ] Get mouse input when cursor is outside of window.
  • [ ] High frequency timers (microsecond accuracy preferably).
  • [ ] Thread sleeping code (1 millisecond accuracy preferably).
  • [ ] Low level audio access (at least access to audio drivers, preferably direct access to audio device).
  • [ ] Hotloading support.
  • [x] Configure CI through Travis.

randomPoison avatar Jun 05 '15 16:06 randomPoison

#82 Adds initial support for building on OS X through Travis.

randomPoison avatar Dec 19 '16 21:12 randomPoison