randiel123
randiel123
> I think the error is in the Player.cpp at CastItemUseSpell The triggerdatas are the problem Have you been able to fix it?
> Well, unfortunately not quite yet. I have managed to get the spells to be displayed for all other players, but the items are no longer scored. This means that...
> Well, at least I think so. I looked it up on TrinityCore. From there I got the ServerCastId and ClientCastId. This can be found in the Player.cpp under >...
Well, I've tried several times and I still haven't found the solution. I have compiled the TrinityCore server and deleted its ServerCastId and ClientCastId lines but still in Trinitycore, even...