phantom-camera
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Making the camera tweens related to between two cameras
Project Type
3D, Editor, 2D
Feature Description
The current states of phantom camera as far as i can see only supports one relation for tweening and that is only the target camera. It might be useful to use source and target together to determine the tweening like how its done in Cinemachine.
Use Cases
With that you can create something like, from A to C will have a cut transition but from B to C will have EaseOutSine transition.
(Optional) Proposed Solution
I am not familiar with the code base but creating the transitions could be on a resource that is inside the host. And it will expect the name of the phantom cameras as a source and target alongside with tween properties. If no match found for the current transition it will use its default tweening properties.