phantom-camera
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Change set_limit_target property type from NodePath to Node2D
Project Type
2D
Feature Description
In the previous version I was using set_limit_node
to change the limits dynamically. However, the function in 0.7 set_limit_target
takes a NodePath
. That's a problem because the node I was using is not in the scene and doesn't have a path.
I can of course set the limits directly with set_limit...
or add the node and then remove it after updating the limits, but I was wondering if the function couldn't just take a Node like it did in the previous version.
Anyway, just a suggestion for your consideration. Also, thank you again for such a useful add-on.
Use Cases
What I mentioned.
(Optional) Proposed Solution
No response