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Support for orthographic, near, and far Camera3D parameters

Open Jegber opened this issue 1 year ago • 1 comments

Project Type

3D

Feature Description

The Camera 3d resource of a PhantomCamera3D should be able to support all of a Camera3D's parameters, including (missing currently):

  • Size (for orthographic cameras)
  • Near
  • Far
  • Maybe Projection? For switching between projection and orthographic views?

Use Cases

Zooming in on objects of interest in an orthographic 3D game.

Importance

Medium - the feature would unlock new possibilities, but it's not a showstopper

Usage

Often - a significant amount of projects can find this useful

(Optional) Proposed Solution

No response

Jegber avatar Feb 15 '24 06:02 Jegber

If/when this gets implemented, I also ask that the properties be included in the tweening.

ZenithStar avatar Apr 25 '24 09:04 ZenithStar