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Taking a screenshot semi-permanently tanks my FPS

Open Sea-Kerman opened this issue 2 years ago • 4 comments

I go from ~80 to ~20 FPS after I take a screenshot until I quit to menu and reload the world, reload resource packs, or toggle shaders off and on. Not a huge issue but odd.

Sea-Kerman avatar May 06 '22 04:05 Sea-Kerman

Does the pie chart reveal anything? (Shift+F3 opens the pie chart, which shows how much time is going where. Use keys 1-9 to look in a specific slice, and 0 to go back out. Try finding what path ends up taking much more time than usual)

ramidzkh avatar May 06 '22 07:05 ramidzkh

no real change before and after 2022-05-06_00 54 52 2022-05-06_00 55 18

Sea-Kerman avatar May 06 '22 07:05 Sea-Kerman

You need to press 1 to look into gameRenderer (which is taking the most time)

ramidzkh avatar May 06 '22 07:05 ramidzkh

aha, UpdateDisplay steadily grows over a period of a few seconds! But it stays like that even after I reload resource packs and the FPS returns to normal so that might not be it 2022-05-06_01 01 10 2022-05-06_01 02 04

Sea-Kerman avatar May 06 '22 08:05 Sea-Kerman