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Screenshots are at normal resolution with Iris shaders

Open helpimnotdrowning opened this issue 3 years ago • 6 comments

When taking screenshots (8640 x 6480) with shaders enables through Iris, they are saved at the normal Minecraft resolution. Switching the shaders off and taking a screenshot again saves it correctly.

helpimnotdrowning avatar Jul 27 '21 02:07 helpimnotdrowning

I cannot reproduce this problem with reasonable screenshot sizes (such as the default 3840x2160 settings). What shaderpacks were you using and what resolution was fabrishot set to?

ramidzkh avatar Jul 27 '21 04:07 ramidzkh

Ah, nevermind. I had my render distance set at 32. Bringing it down to 16 makes it work perfectly at any resolution.

helpimnotdrowning avatar Jul 27 '21 04:07 helpimnotdrowning

actually i dont know why I closed this, it should be able to big screenshot at any render distance

helpimnotdrowning avatar Jul 27 '21 04:07 helpimnotdrowning

What shaderpacks were you using and what resolution was fabrishot set to?

ramidzkh avatar Jul 27 '21 04:07 ramidzkh

I was using Complementary 4.1, my native resolution is 1680x1050 but had Fabrishot set to 8640x6480

helpimnotdrowning avatar Jul 27 '21 05:07 helpimnotdrowning

What shaderpacks were you using and what resolution was fabrishot set to?

Actually I think it's because the screenshot took place before Iris can render a full frame, usually occurs on devices with low resources left. Some Iris screenshots of mine correctly scales, while others do not.

PoneyClairDeLune avatar Mar 12 '22 06:03 PoneyClairDeLune