Ralf Brown

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I've had thoughts about adding raster masks to the conditional blending, but never got around to implementing anything. My idea was to treat the raster mask as just another "shape"...

Not an expert on that part of the codebase, but I'd start in files src/develop/masks.h and src/develop/masks/masks.c. My suggestion after a quick scan of those files: Add a new value...

> currently not possible to select the raster "shape" in the viewport, as I think this would block selection of other drawn masks. Yeah, that might be tricky. The obvious...