Matthew Rajala
Matthew Rajala
I created a new app using Uno.WinUI 5.3.123 and the culture localization was working well in both **Packaged** and **Unpackaged** Windows. The `Microsoft.WindowsAppSDK` version (1.5.240627000) I used is the same...
I found a way to substitute the `Microsoft.WindowsAppSDK` package with the [1.6.240701003-experimental2](https://www.nuget.org/packages/Microsoft.WindowsAppSDK/1.6.240701003-experimental2) version. It is still working in **Packaged** and **Unpackaged** with Uno.WinUI 5.3.123 (which is used with Uno.Sdk 5.3.99)....
@Kunal22shah Thanks for the help 🚀 @agneszitte I want to re-test pure Xaml culture/localization as well as I don't remember clearly if it was working or not. I will report...
Tested again with latest stable Uno.Sdk and both: Code behind & Xaml X:Uid's are working correctly on the Unpackaged Windows head. Launching the app, setting the culture, then restarting the...
I retested and am not able to make localization work on the Unpackaged head. I am not sure what happened but I am guessing I overrode the WinAppSdk to the...
WinAppSdk seems to just have been updated and now includes this change (on a stable version!) I will test further to see if this new version [1.6.240923002](https://www.nuget.org/packages/Microsoft.WindowsAppSDK/1.6.240923002) helps.
Thanks for the test @Seekuhnetz. I believe this will require a fix in the Uno.Extensions.Localization project as over there we are currently setting the PrimaryLanguage property which isn't compatible with...
> @rajamatt I'm still seeing the issue for iOS on orientation change: > > Simulator.Screen.Recording.-.iPhone.16.Pro.Max.-.2025-06-09.at.16.36.05.mp4 Fixed!
I was not able to quickly repro this problem with latest master branch or canaries/dev branch in Uno.Gallery. I tried both skia and native rendering. I found these changes in...
@agneszitte is it when building the app? I am able to open and run on my android emulator. 