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RC skips offshore pumps if they work at 1200/s and there's no water in them
Tested on a clean Factorio build
https://github.com/user-attachments/assets/db1ef131-f2e0-4c2b-a2e5-362174898a6a
This is because I rely on the pump having fluid inside of it to figure out which fluid it is pumping, since it can pump different fluids depending on the tile.
But in 3.4 I am opening Pandora's box when it comes to doing surface searches, so I will add a fallback to check the tile as well.