Results 71 comments of Raghu

So in my case, I'm seeing 4m35s repeatedly to clean up - that sort of kills the joy of reducing 6m from the build step. What does the clean up...

For 3 & 4, the idea is to allow env based value lookup for template params with the ability to override it when creating a project. Workflow is exactly the...

Yeah - exactly that. And allow the default to be a basic expression (env var, shell ex etc) - would help portability of project templates immensely.

Can you try out master branch? One issue I see is that the way mermaid generates ids breaks theming (last one wins)

Once I change the upload method to STLINK and upload with VS code, it seems to start writing at 0x8000000. Is there anywhere else I need to change? Output from...

The issue remains, but a viable alternative is to use [the FASTBOOT bootloader](https://www.stm32duino.com/viewtopic.php?t=4401). Flashing the fastboot bootloader is a pain though currently - [see here](https://github.com/rogerclarkmelbourne/STM32duino-bootloader/issues/69#issuecomment-502422037) I'm still interested in why...

It does - it's a limitation right now noted on the readme... actually every page content is also shown twice...

Something like this should work: http://amqpnetlite.codeplex.com/SourceControl/latest#Examples/ServiceBus/ServiceBus.Cbs/Program.cs

``` CC /data/common/esp32/LuaNode/LuaNode_Esp32/LuaNode32/build/platform/platform_partition.o /data/common/esp32/LuaNode/LuaNode_Esp32/LuaNode32/components/platform/platform_partition.c: In function 'platform_partition_info': /data/common/esp32/LuaNode/LuaNode_Esp32/LuaNode32/components/platform/platform_partition.c:46:24: error: 'ESP_PARTITION_TABLE_ADDR' undeclared (first use in this function) #define PARTITION_ADD ESP_PARTITION_TABLE_ADDR ``` Note that this is when I point IDF_PATH to v3.1...

THere's a new library coming up - https://github.com/bytesparadise/libasciidoc It's probably still early days but it's driven off the PEG grammar so much likely to be robust. I'm posting this here...