Jit for 32 bit
Can we Get Jit For 32 bit i know that 32 bit older phones have less jit but i have been facing sooo much lag or if not jit just can we get a lag fix update. Will opengl fix our lag or something?
I will try to implement a 32 bit version but I can't promise anything. Regarding the OpenGL renderer, performance improvements will probably be minimal, if there's any. However, it will support higher internal resolutions.
I don't think a 32bit android phone is still worth it as of now many affordable phone with 64bit os can be bought.
*sorry for my english 😁
This issue also is a duplicate of https://github.com/rafaelvcaetano/melonDS-android/issues/311
I don't think a 32bit android phone is still worth it as of now many affordable phone with 64bit os can be bought.
*sorry for my english 😁
But ya know i don't have money to bought a phone to just play nds games hope we get something for the lag
@rafaelvcaetano MelonDS is already using software rendering? just like this 👇 https://github.com/Arisotura/melonDS/pull/1009
@rafaelvcaetano MelonDS is already using software rendering? just like this 👇 Arisotura/melonDS#1009
It is using software rendering, but high resolution won't be available for it until that pull request is merged.
@rafaelvcaetano MelonDS is already using software rendering? just like this 👇 Arisotura/melonDS#1009
It is using software rendering, but high resolution won't be available for it until that pull request is merged.
Very glad to hear that hoping they will merge it later this year.