melonDS-android
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OpenGL rendering bug, Mario Kart Ds
- Device model: Pixel 6, Galaxy Tab S7, Odin 2 pro
- Android version: Android 14, Android 13
Problem:
When using the openGL renderer, there are prominent bands visible on some tracks.
Steps to reproduce (if applicable): Happens in several tracks, but this is the fastest to test with.
- Be sure openGL is the renderer that is enabled.
- Start Mario Kart DS
- Go to time trial mode
- Select Luigi's Mansion
- Drive forward.
Add screenshots if the issue can be visualized.
Here is a short clip showing the issue:
https://imgur.com/gallery/n7j1ASD
And a screenshot
This is not reproducible on melonDS for desktop.
Thanks!