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OpenGL rendering bug, Mario Kart Ds

Open Starlightbotanist opened this issue 1 year ago • 0 comments

  • Device model: Pixel 6, Galaxy Tab S7, Odin 2 pro
  • Android version: Android 14, Android 13

Problem:
When using the openGL renderer, there are prominent bands visible on some tracks.

Steps to reproduce (if applicable): Happens in several tracks, but this is the fastest to test with.

  1. Be sure openGL is the renderer that is enabled.
  2. Start Mario Kart DS
  3. Go to time trial mode
  4. Select Luigi's Mansion
  5. Drive forward.

Add screenshots if the issue can be visualized.

Here is a short clip showing the issue:

https://imgur.com/gallery/n7j1ASD

And a screenshot Screenshot_20240620-180902

This is not reproducible on melonDS for desktop.

Thanks!

Starlightbotanist avatar Jun 20 '24 22:06 Starlightbotanist