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Zelda Spirit Tracks OpenGL bug

Open AlexS2412 opened this issue 1 year ago • 0 comments

  • Device model: Google Pixel 6
  • Android version: 14

Problem:
Simply using the OpenGL renderer on this game creates blue mess over all the models for some unknown reason. this does not occur in software renderer.

Steps to reproduce (if applicable):

  1. simply launch the game with opengl as the renderer.

Add screenshots if the issue can be visualized.

Screenshot_20240113-154242

AlexS2412 avatar Jan 13 '24 19:01 AlexS2412