RatingBuster
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[Feature Request] Breakdown weapon skill in vanilla
Weapon skill in vanilla can be broken down into hit and -dodge (but not -parry/block): https://github.com/magey/classic-warrior/wiki/Attack-table#weapon-skill
The amount varies both on:
- How much weapon skill we already have
- The level of the target we want to attack
Can/should it be broken down in an intuitive way if 1. amount per point varies and 2. target is always assumed to be a +3 boss?
Example of how similar stats are broken down in Wrath (hit rating / expertise):
(semi-related: is there a better way to phrase "Dodge Neglect"?)
