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shaders not working on retropie

Open radgeRayden opened this issue 9 years ago • 2 comments

As listed in this error dump: http://pastebin.com/6Xq7Ts3b The shaders listed here are the ones under game/shaders.

Unsupported shaders:

  • blckwht
  • dotnbloom
  • heavybloom
  • phosphor
  • pip
  • pixellae
  • radialblur
  • scanline-3x
  • scanline-4x
  • seperator
  • simplebloom
  • technicolor 1
  • technicolor 2

Badly behaving shaders:

  • CRT
  • CRT-simple
  • Curvature

radgeRayden avatar Jan 21 '16 02:01 radgeRayden

Those will be adjusted to work with GLSL ES. I'm not experienced with shaders so it may take a while, but regardless the way this will be handled depends on certain aspects. If the adjustments end up changing the behaviour somewhat I'll make alternative versions for the pi. Otherwise it's just a matter of overriding the old ones.

Besides that the CRT shader does not work properly on desktop either, although it did on version 1.6.

radgeRayden avatar Jan 21 '16 02:01 radgeRayden

I didn't take a look but the crt shader could be messed up because of the change in y being down rather than up.

Bobbyjoness avatar Jan 21 '16 16:01 Bobbyjoness