Toshit Chawda
Toshit Chawda
Will LWJGL 2 be able to compile on ARM M1 macs?
A simple Google turned this up: https://www.raspberrypi.org/forums/viewtopic.php?t=243946
> * mac now has arm64 you may have to manually run mac's rosetta stone 2 to grab them from x64 intel natives that are converted. [Mac: M1 Color Issue...
GLFW needs to be patched to use mesa. (Or go look at https://github.com/r58Playz/mglmod - in progress)
https://github.com/r58Playz/jna-4.4.0-m1 has jna 4.4.0, i guess you could use the patches from there
> Applied the changes from that repo to https://github.com/jcrm1/jna-3.4.0-m1, but still getting the same error I got when trying to build it without modifications. `` native: [exec] Configuring libffi (aarch64)...
> Well, I had a long comment written up detailing what I've tried, but then I got a kernel panic. Instead, I'll just leave the key error message here (from...
> ### Operating System > > Linux > ### Version of PolyMC > > PolyMC 1.4.1 > ### Version of Qt > > Qt 6.3.1 > ### Description of bug...
> > EDIT: You also need LWJGL for Linux aarch64. See #1033. > > I can't see any direct info about, however I've installed it from aur but how can...
Added all of the variants.