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Documentation?

Open tfinnegan937 opened this issue 2 years ago • 0 comments

Good afternoon! I'm sorry, I know that this isnt the correct way to do this, but I wanted to reach out to the repository owner for some questions and you don't have any public contact information.

I started working on a similar project in C++ this week after poking around JKII with a HEX editor. While trying to find documentation on GOB files, I found your repository and thus far it has helped me a GREAT deal in my own attempt, mostly because you seem to have already found some documentation on the various file formats used by the game.

Would you be willing to share that documentation with me? Or at least some notes that you made while reverse-engineering the game? I'd like to find file specifications for .mat files, .cmp files, .snd files, and .sft files as my exploration of these types with a hex editor has proven fruitless. They also have .BM files, which LOOK to be bitmaps, but the header is wrong.

tfinnegan937 avatar Feb 19 '22 23:02 tfinnegan937