scriptorium
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:scroll: Game Scripting Languages benchmarked
Just found this, great project, exactly what I did recently and was looking for. Might be worth to also look at the few common lisp implementations: - [ECL](https://common-lisp.net/project/ecl/) (especially this)...
The analysis has come quite interesing to me. I've some doubts though, about the GML test. I wondering if the GML benchmark here addresses the VM or the YYC[LLVM C++],...
Right now the benchmarks look like they are all based on a simple fibonacci test, which I guess is a good start considering the number of runtimes being tested. But...