Nick
Nick
There's not always a prebuilt version available (with Linux ARM being the biggest missing). Maybe the doNotCache input could be inverted?
> How is vcpkg reacting to 429 http status? It should be retrying or at least warning that it failed the upload and why. I don't think it retries, it...
Yeah, Boost has a lot of header only libraries that take no time to build. I'll see if I can add a retry mechanism to vcpkg-tool :smile:
bot, build io.github.endless_sky.endless_sky.plugins.endless_sky_high_dpi
bot, build io.github.endless_sky.endless_sky.plugins.endless_sky_high_dpi
Yes. On 4k screens the original assets are a bit blurry, so the high resolution assets are necessary. It's literally just every image but in double resolution.
Because it increases the size of the game flatpak by almost 4x, along with higher memory requirements.
You're right it is not used by default. However, we've had cases in the past of people enabling it without having the required memory and as a result the game...
> Extension are a PITA and this doesn't justify it. May I ask why and why not?
Should this be tied to hull repair in some way (or use a new hull repair attribute) instead of a timer? Having a small hull ship self-repair just as fast...