Sergei ZH

Results 113 comments of Sergei ZH

Totally possible, I haven't yet thought through how I'll manage development for multiple versions. Probably godot 4 will go in dev and I'll keep a separate branch for godot 3...

@scriptsengineer right now if you are willing to try out godot 4 version I'd be glad if you will report any bugs you find :)

Also working on ability to use package manager like npm (or hopefully any npm-compatible) because asset lib is pretty vanilla

I consider this fixed in #73 so closing. If there are other improvements ideas or performance problems please open a ticket :)

This issue was up for quite some time without any activity so I'm closing it. If anyone would have any ideas on how to improve current docs, please open a...

Thanks for the PR. I think this is a good PR but it lacks in being generic. Scroll behavior is also supported by other browsers and should generally have better...

[This was already discussed previously](https://github.com/quentincaffeino/godot-console/issues/47#issuecomment-766459404) and I agreed that this is indeed what will be added but not in the core part of the console. I'm slowly but surely working...

Thank you for taking a look at it @scriptsengineer I don't like the idea of using addons as submodules but you do you :) Alternatively I explored the option to...

> Can we create a [discussion](https://github.com/quentincaffeino/godot-console/discussions) about npm/modules, wanted to know more about Sure, is something required form me or you'd post a discussion there?

Thank you, definitely better than nothing