Density-Wars
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Real time peer to peer RTS game running on WebGL (WIP).
Density-Wars
RTS game running on WebGL using BabylonJS.
(Demo)
Aim
Each side has a respawn base with 10 mobile spheres (core) that project lasers to defeat enemies. When each players sphere is within range of another same side sphere there power and defence capabilities are increased. The aim is to take over the oppositions base. Care must be employed to maximise the strategic use of each core.
Resources can me discovered on the map to help boost defences and capabilities
Videos
To help you understand how it works I made a video playlist!
First video of the series
Roadmap
- Create basic gameplay
- Create Multiplayer peer to peer gaming
- Create leaderboard and ranking
- Create AI using machine learning
Running locally
- run
npm i
in the root directory - run
npm run build
in the root directory - run
npm start
in the root directory - open browser on localhost:3000
Inspired by
- [GO] (https://en.wikipedia.org/wiki/Go_(game))
- Red Alert