ImmersivePortalsModForForge
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Replace shadow fields with getters and setters in MixinLivingEntity.
In an attempt to reduce the amount of mixins, this pull request removes the shadow fields from MixingLivingEntity and instead uses the public getters and setters available in LivingEntity.
Well seems that github does not show the contribution guide https://github.com/qouteall/ImmersivePortalsModForForge/blob/1.16/CONTRIBUTING.md
Cool, I'll make one there when I get an environment set up.