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Support for Validations
I saw somewhere on the original roadmap to add support for validations, is that currently still the case?
It was in the original roadmap and I even tried to implement some basic validations, but doing it right and with enough error granularity is a tough task that I do no plan do implement in the near future.
I'm currently investing my time in adding support for draco
-encoded meshes via https://github.com/qmuntal/draco-go. Once I'm done with I may give it another try to the validation stuff.
I'm also more than open to review and guide other people to implement whatever feature they need.
For those with validation concerns, while this isn't natively supported, some alternatives are: gltf extension for vscode (has validation) online gltf validator