gltf
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Support draco compression
Is it possible to use this library to apply Draco compression to an existing gltf file?
At the moment it only supports encoding/decoding the json extension, it does not support yet compression and decompression.
It is on my mind supporting it, don't know yet if via cgo
or wasm
Draco-encoded meshes support is on the way, it will be provided as an external package: https://github.com/qmuntal/draco-go. Once I have draco-go
implemented I'll add some documentation to use qmuntal/gltf
together with qmuntal/draco-go
.