qDot
qDot
The C# projects only build Any CPU, which means they break on windows when someone tries to link against the buttplug-rs-ffi x64 binary. Default to x64 for the examples.
Now that the Java FFI has landed, we need to add Java examples to the dev guide.
Just had someone trying to import the web stuff in a webpack'd application. Need to maybe make this more clear.
Run game using Buttplug Unity v1 in play mode, then close unity. IDE hangs, requires kill from task manager.
If Play mode is run more than once, all runs after the first will not show log messages. This is due to the FFI system not handling clearing the static...
We should use the pbuf protocol versus just watching stdout.
We should have some way of detecting shutdown and disconnecting the client at that point, as just killing the server process outright can cause issues.
**Feature Description** Needed for the Lovense Machine as well as the Gravity, both of which use different commands to Oscillate.
**Feature Description** Moves to hidapi 0.12, not sure if there are API breaks here.
We probably will never emit that message anywhere but on the web now.