cod4-docker
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how to build with steam disabled?
I build the dockerfile locally for version cod4x v21.2, but now i have the steam enabled version.. as many of us play via wine, we do not want the steam integration, as many do not have steam installed inside wine
So how to build with steam requirement disabled?
Ok, found that the latest tag have a Dockerfile and a steam.Dockerfile , the first build without steam and the second build with steam... but the master only have the Dockerfile, you merged both in https://github.com/qdm12/cod4-docker/commit/8fd2324c07aaf7f3b6515f65f9fe528a7a046903
For now build a local cod4x v21.2 version based on that tag
I don't think steam on the server side impacts the client side. I myself doesn't use steam for my game client, and no problem so far.
Regarding v21.2, see #19
well, if the server side have the steam_api.so and steamclient.so, it tries to identify the users by their steamID The problem is that i'm running inside wine or proton, in linux and so always have that error what is even more strange is that another friend also with linux, manage to connect
So maybe some flag to disable those 2 files (zero size them) just before startup may help