Qbyt
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Qbyt
Hello! First of all, thank you for [your great blog post on the subject of three.js and terrain meshes.](https://blog.mastermaps.com/2013/10/terrain-building-with-threejs.html) I tried following your blog's instructions as closely as possible, but...
### PR Description: - **Directory Handling**: Uses `path.resolve()` for consistent paths; defaults to the current directory (`.`) when no valid argument is provided. - **Code Cleanup**: - Added semicolons to...