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[BUG] Door lock dissapearing

Open skrubzilla opened this issue 2 years ago • 8 comments

Door locks are not staying on doors. Suddenly a lock will disappear for everyone and the door wont be lockable comes back after script reboot 60+ people in server

skrubzilla avatar Jul 07 '22 02:07 skrubzilla

I have had the same happening on my server, havent been able to figure out what triggers it.

Howsn avatar Jul 13 '22 19:07 Howsn

I find the locks come back after a little bit of time, but definitely have noticed this since updating doorlocks.

ghost avatar Jul 28 '22 23:07 ghost

this has been a reoccurring issue. I have seen for myself and gotta reports of door locks not showing . A restart of the resource resolves it. came here to see if theres been any recent updates to help resolve this. Has anyone tried any code edits and care to share a snippet?

FrequencyRoleplay avatar Oct 12 '22 21:10 FrequencyRoleplay

This issue has had 60 days of inactivity & will close within 7 days

github-actions[bot] avatar Oct 02 '23 15:10 github-actions[bot]

Same issue here

Powsa avatar Oct 09 '23 22:10 Powsa

This issue has had 60 days of inactivity & will close within 7 days

github-actions[bot] avatar Dec 10 '23 15:12 github-actions[bot]

solution was to use Ox_doorlock and importing your qbdoorlock config into doorlocks database.

works the way its suppose to.

FrequencyRoleplay avatar Dec 10 '23 16:12 FrequencyRoleplay

solution was to use Ox_doorlock and importing your qbdoorlock config into doorlocks database.

works the way its suppose to.

question, so im noticing its holding the state unless a player is near it. so like if you get away from the locked door. then run or drive up quickly it takes time for the state and lock to sync it would seem. is there no fix to the server focusing and keeping the state of it in sync?

Rtextbook avatar Jan 26 '24 07:01 Rtextbook