Rafał Mikrut

Results 395 comments of Rafał Mikrut

It is possible(and recommended by me) to add as custom rule `instance(` or regex which will do same thing. It is also possible(and highly not recommended by me) to hack...

Same problem I have with negative numbers - `error: Invalid rust syntax, expected literal, got Some(Punct { ch: '-', spacing: Alone, span: #0 bytes(20762..20763) })` ``` #[derive(Copy, Clone, PartialEq, Eq,...

Problem happens, because file starts with BOM - https://en.wikipedia.org/wiki/Byte_order_mark#Byte_order_marks_by_encoding

This crash is related to unit test(editor crashes will be visible later) I think that this is related to this lines, because when iterating over collection, its elements are deleted...

I added also fuzzer support, but for now crashes due to GDScript bug, because Godot used in Godex is a little too old(1 month behind Godot master branch)

After rebasing, test project still crash when running project unit tests - https://github.com/GodotECS/godex/issues/272 (https://github.com/qarmin/godex/runs/4475133649?check_suite_focus=true) Fuzzer crashes when running this code ``` var temp_variable64 = ClassDB.instantiate("DatabagDynamicFetcher") temp_variable64.get_meta_list() temp_variable64.can_translate_messages() temp_variable64.connect(StringName("."), Callable(BoxMesh.new(),""), Array([]),...

I added `get` to excluded functions(fuzzer_config.txt file) Other crash ``` var temp_variable119 = ClassDB.instantiate("DynamicQuery") temp_variable119.is_connected(StringName("2437906285"), Callable(BoxMesh.new(),"")) temp_variable119.fetch(89) temp_variable119.not_component(16) temp_variable119.get_signal_list() temp_variable119.can_translate_messages() temp_variable119.maybe_component(88, false) temp_variable119.notify_property_list_changed() temp_variable119.reset() temp_variable119.tr(StringName("."), StringName(".")) temp_variable119.set_message_translation(true) temp_variable119.end() temp_variable119.get_component(-30) temp_variable119.get_meta(StringName("149950933"))...

So which classes from this can user use? ``` Component ComponentDynamicExposer Components3DGizmoPlugin DatabagDynamicFetcher DynamicQuery ECS Entity2D Entity3D EventsEmitterDynamicFetcher EventsReceiverDynamicFetcher GodexWorldFetcher PipelineECS ScriptEcs SharedComponentResource StorageDynamicFetcher System SystemBundle TextServerFallback WorldECS ```

Looks that https://github.com/KhronosGroup/glslang/commit/2fb89a0072ae7316af1c856f22663fde4928128a https://github.com/KhronosGroup/glslang/blob/2fb89a0072ae7316af1c856f22663fde4928128a/glslang/MachineIndependent/ParseHelper.cpp

[vulkaninfo.txt](https://github.com/arunsivaramanneo/GPU-Viewer/files/5011790/vulkaninfo.txt)