QuickVtk
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Picking objects
Hi Q
I am trying to extend your project by introducing pickers. I am thinking something in the line of
Vtk.Viewer {
Vtk.CellPicker {
id: picker
// automatically registered to parent object
}
Vtk.AxesActor }
id: axes
Component.onCompleted: {
picker.addPicker(axes) // The actor is assigned to the list of pickable objects
}
}
}
How would you recommend distributing the functionality for picking objects between Viewer, Interactor, Renderer?
If you have any input, let me know.
Thanks in advance
@JensMunkHansen thanks for your feedback! I'll take a look at this right now and keep you updated!
@JensMunkHansen I just wanted to give you a brief update: I made some progress implementing picking in QuickVtk. However, I need a couple more days to finish things up. I'll keep you updated!